It's not finished yet; right now I just put in the items in the order that I saw them without any serious organization within a mule. I did try to keep the types of items (Rare, Unique, etc.) seperate to make things easier later. I was thinking about dividing each mule into sections of Weapons, Armor, etc., but that may be implemented later or not, depending if I decide to make one big list of all items. This format is more helpful for me as an organization tool because now I know which items are on which mule.
If you meant the Bonuses, I don't know what to tell you. I think having them all on one line with the item name and type and etc. is a good idea, it takes up less room and is still easy to follow. I don't want it to look like some C++ script.
If you meant indenting, when my copy and pasted tabs didn't show up, I decided that it wasn't important now. I was thinking of replacing it with 8 spaces later in case I decide to subdivide each mule more.
Maybe if you gave me a specific example of what you meant, it'd be easier for me to understand.